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* Reworked Golden Invasion with 8 monsters of every Golden type on each invasion map.

* Golden Invasion rewards are now map-based:
  - Lorencia: Box of Kundun +1 and +3
  - Devias: Box of Kundun +2
  - Noria: Box of Kundun +1 and +3
  - Atlans: Box of Kundun +4
  - Tarkan: Box of Kundun +5

* Blood Castle, Devil Square and Chaos Castle rewards have been completely redesigned with progressive rewards for every event level.

* Blood Castle, Devil Square and Chaos Castle now run every 3 hours on a staggered schedule, preventing event overlap.

* Golden Invasion starts alongside every Blood Castle, Devil Square and Chaos Castle cycle.

* Illusion Temple rewards have been upgraded:
  - IT1–IT3: +9 items with Luck, Skill when supported and 3 guaranteed Excellent options
  - IT4–IT5: +9 items with Luck, Skill when supported and 4 guaranteed Excellent options
  - Reward pool includes Box of Kundun +4/+5 equipment and original 380 items

* Skeleton King Invasion now rewards random Jewels.

* White Wizard now drops Box of Kundun +4.

* White Wizard Orcs now reward random Jewels.

* Lunar Rabbits now drop Rena for use with the Golden Archer system.

* Fixed an incorrect Jewel of Soul reward entry in the Golden Archer configuration.

* Skeleton King, White Wizard and Rabbit invasions now run every 6 hours on staggered schedules.

* Arena has been completely redesigned with progressive monster zones and 10 monsters per spot.

* Arena PvP has been re-enabled.

* Arena item drops have been normalized, with extremely rare Ancient item drops.

* Fixed the F8 Attack Helper experience multiplier. Manual combat and Attack Helper now provide the same experience.

* Restored vanilla-style item progression across regular hunting maps.

* Symbol of Kundun +1 through +7 now drops progressively according to monster level, with a 0.1% drop rate.

* Added Illusion Temple entry materials to Kanturu 3.

* Kalima boss rewards have been completely redesigned:
  - Kalima 1: 1 Ancient item
  - Kalima 2: 2 Ancient items
  - Kalima 3: 3 Ancient items
  - Kalima 4: 4 Ancient items
  - Kalima 5: 5 Ancient items
  - Kalima 6: 6 Ancient items
  - Kalima 7: 7 Ancient items

* Kalima Ancient rewards use the complete supported Ancient item pool, with Luck and Skill where compatible.

* Kalima 1–6 bosses respawn every 3 hours. The final Kundun respawns every 5 hours.

* Improved Crywolf and Loren map accessibility and monster placement.

* Added progressive Crywolf hunting spots with increasing monster difficulty.

* Applied an initial PvP balance pass for BK, SM, Elf, MG and DL characters at 65,000 maximum stats.

* Improved event messages and invasion announcements.